---
title: "Pixel-UMI: Learning Environment-Aware Whole-Body Manipulation from Sensorized Human Demonstrations"
source: "arXiv AI/CL/LG（论文）"
source_tier: "t2"
url: "https://arxiv.org/abs/2611.03647v1"
permalink: "https://feed.astralor.com/items/itm_3405178feb3a7dc65901a38e"
published: "2026-11-02T18:59:32.000Z"
score: 59
channel: "ai"
tags: ["RAG","多模态","Pixel-UMI","Learning Environment-Aware Whole-Body","Manipulation","Sensorized Human Demonstrations","Sensorized"]
---

# Pixel-UMI: Learning Environment-Aware Whole-Body Manipulation from Sensorized Human Demonstrations

## At a glance

Sensorized human demonstrations offer scalable data for mobile manipulation, but embodiment differences complicate policy learning. We present Pixel-UMI, a pipeline for learning environment-aware whole-body policies fro…

## Key points

- Sensorized human demonstrations offer scalable data for mobile manipulation, but embodiment differences complicate policy learning.
- We present Pixel-UMI, a pipeline for learning environment-aware whole-body policies from human data.
- We first introduce Environment-Aware Retargeting (EAR), which combines reconstructed scene geometry with demonstrated head and gripper trajectories to determine robot posture and generate collision-aware joint and base …

## Full text

Sensorized human demonstrations offer scalable data for mobile manipulation, but embodiment differences complicate policy learning. We present Pixel-UMI, a pipeline for learning environment-aware whole-body policies from human data. We first introduce Environment-Aware Retargeting (EAR), which combines reconstructed scene geometry with demonstrated head and gripper trajectories to determine robot posture and generate collision-aware joint and base targets. Delay-calibrated action assignment converts these trajectories into actions. However, kinematic differences can leave residual pose errors, creating viewpoint mismatches between human demonstrations and robot observations. We therefore introduce Retargeting-Error-Aware Masking (REAM), which uses these errors during training to reduce reliance on mismatched views at deployment. Finally, because estimated actions cannot fully capture contact-rich interactions, we collect on-policy human corrections through DAgger to improve performance. We evaluate Pixel-UMI on five challenging tasks spanning articulated-object manipulation, deformable-object handling, constrained-space reaching, whole-body collision avoidance, and contact-rich bimanual coordination, achieving 87.0% average task progress. Video results are available at https://pixel-robot.com/pixel-umi

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